This is usually a "plot advancement" kind of thing/trope (probably other words to use that are more suited, but can't think of any). Basically, the idea is that this "evil plan" is basically a means of moving the story forward, because otherwise there may have been nothing else which would've done so. A bad part of putting a story together is sometimes mindlessly creating one after another "plot advancements" that follow from the same general idea/concept (like a villain who keeps leading the heroes on and changing the flow of everything based only on him/her/etc. and you lose the sense that anything else could play a factor in the story advancing besides this).
It's okay to use plot advancements, but sometimes they are overused and focused on certain points that make the story/fiction more boring/predictable/possibly idiotic. Sometimes these types of "devices"/tropes are required, but how they're implemented varies.
In some movies it's actually a known "cheesy" trope or such when this is done in a cliched sort of way that lacks originality in any form. Basically, if they didn't sometimes reveal their plan, where would the story advance to? Sometimes the entire backing of the story's essence is held together solely on weakly led plot drivers/changes remaining only on one character that essentially comes to hold everything together you could say (and that the plot feels too contrived/forced -- this idea might work better if it's believably more authentic/natural). For example, you might agree a villain having the means of sensibly taking over feels more natural than "just because."
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