They obviously don’t have the budget to re-create all the locations in the game. It would be near impossible.
But it makes me wonder what the point is, especially with the PS5 remake looking so good.
It's a problem for reasons other than them being gay. You could have made episode 3 been about Bill and a woman... and it'd have been unchanged. You could have removed the teenage crush elements of episode 7, and nothing would have changed.
Thats exactly my point. The episodes were pointless. They were in there to push gay propaganda. No other reason for the episodes.
If episode 3 was a random episode about Bill and some random woman it would have been an equally as pointless episode adding nothing to the story.
We didn't put the brakes on the Joel/Ellie storyline for a gigantic detour of Bill and Frank's relationship in the game. In the game it was a backdrop that was understated and poignant. And Ellie/Riley's relationship was literally a separate DLC meant to be experienced after the main story. Intelligent storytelling, with proper pacing.
I'm only just getting to episode 6. Considering how much of a fan of the game I am and how much I'd initially anticipated this series, I was surprised at how quickly I started finding the show to be incredibly boring.
I think the whole "it makes me wonder what the point is" thing is what's getting to me too. It's one thing watching a movie that's been adapted from a novel or a comic, where we're seeing a story play out in live-action for the first time. But with games nowadays, they basically are movies. I've already seen it play out in live-action with great acting, a cool score, and good writing. It makes this come off like a subpar remake of a blockbuster that I just saw a few years back.
That being said, the less-cool visuals aren't really what makes this feel subpar to me. I think it's largely the pacing. It's very last season of GoT-ish with how rushed it comes off. The Sam and Henry thing, for instance, is something that I expected would play out for at least a few episodes. Where we'd get to know and care about them and their relationship with Ellie and Joel before hitting the tragic end. That was a big, game-changer moment in the game, after all. In this, though, it seemed like a throwaway episode that didn't matter that much. And as much as I enjoyed the stand-alone Bill story, it was strange tossing it in so early before we'd even gotten to know the main characters that well. It was just like "Hey, I know you just started watching The Last of Us, but instead of that let's watch this cool random post-apocalyptic love story." And it was cool—but how did it serve the main story? They'd have been better off just leaving it how the game did and having Bill interact with Ellie and Joel so that we could see those two bond and develop more. Because they are who the story is about.
I dunno. It's just not flowing well, IMO. Everything is feeling very episodic for a story that wasn't meant to be episodic.
Yeah that’s it, some story driven games are just like interactive movies now anyway.
That’s a good point about it being episodic.
Some episodes feel like a self-contained story where like you say it is mainly just one long journey in the game.