Now that we have seen the 2nd trailer, give some predictions on what you think the rotten tomatoes score, metacritic, and box office (Opening Weekend and World Wide) for the movie will be.
Please give serious answers and don't complain about the music in the trailers. Would love to hear yalls predictions.
Im hoping the movie is good
RT 70%
Opening Weekend 45 Million
World Wide Box Office At least 400 million
I am so excited and I hope it's good and I have hope that it will be but my biggest concern is the writers Adam Cooper and Bill Collage. These guys are terrible writers. They wrote Allegiant, Transporter Refueled, Exodus (which should have been great), and the show Of Kings and Prophets which got cancelled after like 4 seconds. I don't understand how they hired these two guys for this movie. I hope they change their ways with this movie.
World Wide Box Office: Assuming it has my predicted RT score, then I'd say around 600 - 800 million, if the reviews are bad it will probably be around 400 - 500 million.
We can't say those writers are terrible. In actuality, they seem to be doing a good job on delivering to the demands of producers, execs, and the directors who are in total control of the ship, even if they think what they write won't turn well. The writers have little influence over the film compared to those people. They've been in the business for twenty years, they must be talented and doing something right
I'm really not that optimistic about box office...the promotion so far has not done a good job...Macbeth is a good film,but not an entertain one...and many questionable choices...
my prediction(conservatively and optimistically)(It could be better,it could be worse)
RT 70%-75%
Opening Weekend 25-30 Million
Domestic Total 80-100 Million(optimistically,maybe a lot less,depends on movie quality)
Foreign About 200 million(optimistically,maybe less)
World Wide Box Office About 300 million(optimistically,maybe less)
As a huge AC fan...I really hope this movie can boom like star wars...but it really has not given me enough to be optimistic...and I really try to predict optimistically...
Just pointing out that the movie's story was written by Michael Lesslie, who wrote Macbeth last year's Macbeth. Bill Collage and Adam Cooper did a re-write/adjustment of what was already there. :)
I wonder how long they had to do for rewrites. It was reported they were doing rewrites for the movie before Justin came on right? I think Lesslie said he was involved in the entire process
Yeah and in August Fassbender said this "I know, I love these rumors!" he exclaimed. "It's fantastic. People talk about it, and they're hopefully interested. Nothing has changed, yeah. I'm still a part of Assassin's Creed, and we're working on the script as we speak. Actually, I'm going to go back and see the writers when I get back to Europe."Is he referring to Lesslie?
Hmm, I remember reading that, it was a while ago- I want to say in August of 2014. Back then, Michael Lesslie was still writing the script. Fassy used the plural "writers" because, even though Lesslie was the main writer, Ubisoft also had their Assassin's Creed guys (like Aymar Azaizia) helping Lesslie write the movie to adhere to, and expand, the canonical story of the games.
Oh yeah, I meant August of 2014. Yeah that's right, the Ubisoft guys were involved in the script development which is a huge plus. I wonder what Collage and Cooper contributed then
Totally, that's when I stopped worrying and started looking forward to this movie.
To be honest, that's the one thing I haven't really been able to find. It's possible they could have just done small things like dialogue and humor, but it's also possible that they could have altered something in the story. Guess we'll just have to wait for the featurettes on the Bluray :P
Hmm it'll be interesting to see what because I'm almost positive Kurzel asked Lesslie to do some more rewrites and writing like he requested of him on Macbeth when he came on. I have confidence enough in Lesslie and the guys at Ubisoft, who have displayed some marvelous writing in the games, to deliver.
With the 150-200M budget plus quite a few more millions of marketing (crap promotion but they will spend a lot with TV ads, posters, distribution costs, etc), AC would need over 500M just to break even.
I think they could settle for that, by that measure several of the marvel films didn't break even. There's research that shows most films don't break even anyway, just getting close is what matters for a film like this
What? Basically ALL Marvel films are hits! The only recent one that did poorly compared to others was the first Captain America in 2011. And then its two sequels were HUGE successes.
Warcraft cost less than AC and the sequel is nowhere to be found after a 430M gross. Why do you think Fox would do a sequel for AC if this 200M budget production grosses what Warcraft did? Maybe even less? It won't happen, I doubt it.
No, if you actually do the general standard for box office intake, they're not hits. It's the basic x2.5 of 3 formula to break even but to be more accurate you have to consider that theater chains intake a lot of revenue as the films stay in theatres. Here's an article about it http://www.boxofficeflops.com/articles/when-does-a-movie-break-even-at-the-box-office/
If you look back at the Marvel films like Thor and their budgets, they weren't box office hits. Even the first two films in the Star Trek reboot
They are MOSTLY hits if you do the math. Avengers movies are all hits, Ant Man, Thor 2, all Iron Man films, Captain America 2 and 3. Doctor Strange is the next one.
Star Trek weren't hits indeed, they broke even in general only.
I honestly don't think any of the Staf Trek movies broke even at the box office looking at their budgets. I'm sure they got back on home and DVD sales. Beyond is most likely a flop, sadly. The films you cite are lucky to be a part of the Marvel brand.
Well yeah but we are talking about box office only. Marvel is a very powerful brand. I mean, they made Ant Man a hit LOL
Using the 2,5x rule, only the first Star Trek was a hit. Nearly 600M in total. The second one did decently enough to green light a sequel. Beyond unfortunately won't break even adding video sales but I think they wanted a trilogy only.
Star Trek (2009) Budget 150M Gross 385M Break even 375M Video sales: nearly 200M
Star Trek Into Darkness (2013) Budget 190M Gross 467M Break even 475M Video sales: 85M
Star Trek Beyond Budget 185M Gross 338M Break even 462M
It depends on the case, we are just talking about a specific film called Star Trek, which IS a stablished franchise (it had other films) and extremely popular brand. The first film in 2009 was a hit considering box office and video sales, the second one did decently and the last one flopped.
My point is: AC will NOT have a sequel if it fails to break even. It needs at least 500M to do that. It won't IMO.
And one more thing: we use the 2,5x thing when we don't know the budget. When we do, the film must gross twice budget+marketing. Warcraft had to gross 540M to break even (160M budget+110M marketing).
I really doubt that if it doesn't cross that at the box office that it won't get a sequel, just basing off of what we've seen from various movies that underperformed and got a sequel. With its fan base, AC has a head start. Everything else depends on how well the marketing does the next couple months and reviews. Even when we do that, we also have to take into account percentages retained from countries overseas and domestic markets. Studios generally receive 50% of the box office gross and 25% from China.
Warcraft isn't having a sequel apparently and it grossed 434M with a 160m budget. What makes you think AC will get one if it makes less money with a higher budget? This isn't Marvel, Star Wars or Star Trek. Videogame adaptations that flop don't get sequels.
Star Trek franchise, Man of Steel, World War Z, and others are examples of when movies underperform and still garner sequels. Heck, a Warcraft sequel is still up in the air (people have been throwing around wrong numbers for Warcraft according to the director). It's the same with the Resident Evil films as well. AC needs to get close enough to where it breaks even.
World War Z needed 500 to break even and did it (540M in the end). Resident Evil films had low budgets and broke even. Warcraft grossed 100M below what it needed LoL similar videogames that failed to break even never had a sequel either. AC needs to gross over 500M.
Man of Steel cost 225M and grossed 630M. It did break even. Star Trek broke even with the first two films, the fourth won't happen (and their idea was a trilogy I think).
No, the first few resident evil films didn't break even by the general of thumb. I'm betting you those other movies didn't break even at the box office.
Here's a study that goes into great detail on spending and profitts.
Although technically a secret, a film’s total budget often leaks out and they are easy to find online (for example, Googling the phrase “Jurassic World budget” reveals that it reportedly cost $150 million to make). The information available online is normally a mix of true figures which have leaked and educated guesses by industry experts. The studios often try to hide the true cost of a movie, in order to make themselves seem thriftier, smarter or more in control than they actually are. I performed a quick check for the 29 blockbusters I have inside data on compared with their budgets listed on Wikipedia. 90% of the films cost more than their Wikipedia budget with only three costing less than is declared on Wikipedia. So the average $100m+ Hollywood blockbuster actually cost $19 million more than is stated on Wikipedia (i.e. 12.5% more).
For reference, the average budget for the blockbusters in my dataset was $150,567,000. Other costs of making a movie
Releasing a Hollywood blockbuster involves far more than just creating 90 to 120 minutes of footage. Some of the other costs involved in making and releasing a film include… * Marketing – It could be argued that success in the business of Hollywood blockbusters is more dependent on the art of marketing than the art of filmmaking. This is the biggest category of costs for a movie, outside of the budget. Most Hollywood blockbusters only have one or two weeks when they are ‘The Big Movie’ in cinemas, so studios need to build and channel the awareness / excitement for a movie to ensure that everyone goes to see it during this period. * Prints – The physical copies of the films which are given to cinemas. Historically, they were on 35mm celluloid film but today most countries use a hard drive with a specially encoded digital video file called a Digital Cinema Print (DCP). This hard drive has a huge copy of the film (10s or 100s of Gigabytes) and a tiny file which controls the permissions to the large video file. This means that hard drives can be shipped to cinemas in advance, without worry that the film will be viewed ahead of its official release. Complex permissions can be set, permitting screenings only at certain times or on certain digital projectors. Also, copies of the film in other formats will need to be created to give to third parties distributors and exhibitors, such as TV stations who broadcast the film. * Residuals – Unions for the cast and crew have agreed deals with Hollywood studios which ensure that their members receive additional payments from the income the film generates. * Financing costs – These can include costs involved with borrowing money to make the film (interests and brokerage fees) and currency conversions (for overseas shoots). * Overhead – Studios charge their own productions an overhead fee which covers the time studio staff spend on the project, the costs of deals which apply to all films the studios make and the benefit a production is regarded as receiving from operating under the studio brand. It may seem strange to charge oneself money but these costs come off before “profit” is calculated, meaning that productions which pay an overhead have smaller official profits, meaning that the studio has smaller cheques to cut to people with profit participation deals. The old joke in Hollywood is that the studios charge overhead on interest and interest on overhead (and if you find that funny you really are down the rabbit hole of Hollywood economics!) Looking at my dataset we can see the average costs breakdown below…
To give you a little more detail and context, below are some notes on each of the main cost areas… Marketing costs
Is it often claimed that marketing a Hollywood movie can cost up to twice of the cost of the film’s budget, however from the numbers above we can see that this is untrue. Across my dataset of $100m+ movies, the average budget was $150.6 million and the average combined marketing spend was $121.1 million (i.e. 81% of the budget). When expressed as a percentage of the total costs involved with making and selling a movie, marketing accounts for an average of 29% of costs. Across my dataset, the largest proportion of total costs going towards marketing was 40% and the lowest was 24%. It seems that the larger a movie’s budget, the smaller a percentage marketing makes of the total cost. While this may at first seem strange (we normally associate bigger movies with having bigger marketing budgets), consider that even films on the lower end of my dataset have budgets over $100 million and so their marketing efforts will be pulling no punches. In short, once you make a movie over $100 million you’re already using saturation marketing tactics so if you double a movie’s budget you can’t really double the marketing spend. Physical delivery costs
The physical costs of creating and shipping prints to cinemas and of creating and shipping physical media to stores account for an average of $67.8 million. Judging the correct number of prints and units to manufacture is a key part of the planning done by the studios. If they order too few then cinemas and stores will have to turn away customers in the all-important first few weeks of release. If they over-order then their costs increase and they are left with annoyed cinema owners and large quantities of unsold units. Most units are sold on a ‘Sale or Return’ basis meaning that if studios over order then it’s their problem, not the stores. In 2005, Dreamworks overestimated the number of Shrek 2 DVDs they would sell in the US by 5 million units. This caused the studio to missing their quarterly earnings target by 25% and their shares fell as a result. Profit participation
The average $100m+ Hollywood blockbuster will spend $36.6 million on contingent compensation and profit participation. This typically goes to the key ‘creatives’ involved in making the film – namely the director, producer(s), writer(s) and key cast. Giving these people a share of the income is a good way for the studio to hedge against poor box office performance and it also defers the moment they have to pay up. Key talent often seek ‘participation points’ as a way of increasing their income and to share the spoils if a film performs much better than expected. On the flipside, studios have got rather good at using creative accounting techniques to show that they made a loss on paper in order to get out of paying such fees. In 2010, a leaked profit participation report from the fifth Harry Potter film showed that two years after the film’s release, Warner Brothers was claiming that the picture had lost $167 million. Other movies hit with such claims are the three Lord of the Rings films (which combined grossed almost $3 billion in cinemas worldwide), My Big Fat Greek Wedding, Spider-Man, Return of the Jedi, Coming To America, JFK, Fahrenheit 9/11 and Forest Gump, to name but a few. The movie in my dataset which gave the largest share of income to participants gave 18%. It’s worth noting that participation isn’t always dependent on there being profits. As people get wise to the studios’ game of creative accounting they are asking for more than just “a share of the profits”. The biggest names will demand ‘First Dollar Gross‘ deals, which give them a share of every dollar earned, calculated before costs are taken off. On average, the films which lost money in my dataset still paid out 5% of their income to participants (profitable films spent an average of 9% of their income on participants).
How much money do Hollywood blockbusters make? Using my dataset of $100 million+ movies, I can share how much each of the sources of income contribute towards the bottom line.
* Theatrical is the largest income driver for films, although not the most profitable. The average movie in my dataset grossed $129.9 million domestically (i.e. the US and Canada) and $243.3 million internationally (i.e./ everywhere else), leading to a total box office gross of $373.2 million. This is the figure you will hear reported on the news (i.e. “$100 million movie grosses $373 million – what a success!”). However, before the studios can see any of that money, two big costs needs to be deducted – sales taxes and the cinema’s share. Studios received an average of 53% of the box office gross domestically and 41% of the international gross. So that $373 million gross has already shrunk down to $169 million. When we remove the average theatrical marketing costs of $98 million we’re left with a margin of $70 million (i.e. 42% of the income). Other costs apply (see above) but already we can see how a $373 million gross can dwindle away fast. * Home Entertainment earns $100m+ Hollywood blockbusters an average of $134.3 million per movie. The margin is higher that the theatrical window, with an average Home Ent marketing spend of $21.9 million, leaving an 84% margin after marketing. Obviously, Home Ent has higher manufacturing costs, but these are an average of $30.5 million, making Home Ent a richer vein than theatrical. Now you can see why the studios are so worried by the fall in DVD sales! * Television generates an average income of $86.9 million for $100 million+ movies and does so with little to no direct costs. Studios typically still charge a distribution fee to cover their time and lawyers but this is minute in comparison with the marketing and manufacturing costs of Theatrical and Home Ent. Within North America, the Pay TV window generates a slightly higher income than Free TV (average of $14.6m versus $13.3 million, respectively). * Video on Demand performed very poorly for these blockbusters, with almost half of the films earning under 1% of their total income from VOD. That said, my dataset spans ten years and the studios were slow to build serious VOD operations. Looking just at the films released since 2011 reveals that 4.1% of their income came from VOD.
* Merchandising generated an average of $11.5 million per movie in my dataset but this hides some big variations between titles. Only a third of movies earned over $1 million and almost two-thirds of the merchandising money generated from all 29 movies combined came from just two movies. It seems that the biggest Hollywood blockbusters can get up to half of their budget back in merchandising alone. * Airline and Music income can be viewed in one of two ways. It could be regarded as pretty inconsequential (totalling as it does just $2.7 million per movie) or it could be viewed as among the easiest deals with little to no costs associated. Do Hollywood movies make money? Of the 29 Hollywood blockbuster movies I studied, 14 generated a profit and 15 lost money. It’s impossible to know if these stats hold true for mega-movies in all of Hollywood but I suspect they do, due to the way my dataset was created (see Epilogue).
Using adjusted calculated results and the analytics I provided, those films didn't break even at the box office either. Even the fifth Harry Potter film and The Lord of The Rings films were later reported as net losses from WB. It's WAY more complicated than you think
Dude, all Resident Evil films broke even. All of them. I know you want AC to succeed and have two more films or whatever but please don't create high expectations, especially if it flops as it probably will.
No you did not give any concrete evidence of them flopping. They all broke even, I gave you the link to the proof. Apparently you did not go to the website I sent you to so here are the numbers. Why is it so hard for you to accept it? Just because you are desperately to see AC breaking even when it won't?
Look, R. Evil film series is run by SMART people, unlike AC. They made films with a low budget, a decent release date and a pretty decent promotion. They knew how to sell it. They had a powerful and popular videogame and did their job well. Not a coincidence to see them on their SIXTH movie, which will probably cross the 300M mark or get close to that.
R. Evil Budget: 33M Gross: 102M Break even: 82,5M
R. Evil 2 Budget: 45M Gross: 129M Break even: 112,5M
R. Evil 3 Budget: 45M Gross: 147M Break even: 112,5M
R. Evil 4 Budget: 60M Gross: 296M Break even: 150M
R. Evil 5 Budget: 65M Gross: 240M Break even: 162,5M
You're just giving me numbers and applying a basic idea to how films break even but that's already so primitive. Those films get the studio 50% in gross and 25% internationally. And then you have to consider other residual costs. It makes up for all that somewhere else besides the box office. There's a reason why Butler is doing another "has fallen" film
The math is 2,5x times the budget. If you wanna believe AC will have a sequel with a 350, 400M gross after a 200M budget and God knows how much with promotion (it sucks but they will spend quite a few millions with it), good for you.
Butler's now trilogy had a first film that nearly broke even and the second one did actually better than the first one. AC needs 500M just to break even, it won't get anywhere near that IMO.
Using that logic, 160 mil for a 70 mil budget is not breaking even. It shouldn't have gotten a sequel by that standard. I've given you facts and proof that have to be considered, you're just thinking in terms of box office when nearly most big budget films find themselves in the red.
It nearly broke even, that's why it got a sequel. And the sequel broke even! It did much better! The third film is already happening. If AC comes close to break even, which means a 500M gross, then it can have a shot. If it dies on a 350-400M worldwide gross, it won't happen unless they do something like Warcraft is trying to do (no sequel announced yet):a Chinese film, focused on the Chinese audience.
Yes, I agree. It needs to be close to have even a chance. I'm hoping the deals they've made and other things in the backdrop can allow them for greater success
I work in the industry doing and that page is mostly correct.
For example, the studios get 55% of domestic ticket sales, 45% in most international markets, and 25% in China.
Also, P&A budgets do need to be taken into account; although the bigger the film's production budget, the smaller its P&A is in comparison. Chernobyl Diaries cost $1 million to make and $20 million to advertise, but that's an extreme example. The average big studio release costs ~$65 million to make and ~$35 million to advertise.
As for Thor, it basically broke even during its initial run. However, when The Avengers came out, all of the pre-Avengers films got a major boost on the home market and now Thor has earned a healthy profit.
Actually I feel like it will probably make less because two huge films( Star Wars Rogue One and La La Land) are releasing the previous weekend. Star Wars will make huge amounts of money because Star Wars and La La Land will make lots of money too because of the Award Buzz(just like the Revenant) and star power. AC will surely flop unless the marketing changes(which is already *beep* to begin with).
AC will definitely flop in US, no doubt. Rogue One is expected to gross over 100M on the week before. Passengers will do better too, though not even close to what Star Wars is making. La La Land will be a hit IMO but how much I have no idea.
What can save AC are major territories such as France, UK and China obviously. China saved Warcraft from being a huge bomb.
I'm pretty sure it will make less, I'm just trying to be optimistic.
I did forget about La La Land, but I feel like that would impact Passengers more than AC. Still, there's a finite number of dollars to go around and there are a lot of movies to choose from. I think Sing is going to be huge as well. We shall see...