MovieChat Forums > Black Mirror (2011) Discussion > Playtest doesn't make a lot of sense

Playtest doesn't make a lot of sense


My major gripe with this episode is that it doesn't hold together all that well when you trace back it's steps after it's over. If Cooper died when his phone interfered, how does his brain make up the little beaver, or the meeting with the game developer or the actual game, when he has neither learned what the game is all about nor met the game developer? Why does he live through the things we see during his death struggle or whatever it is? It seems to be some kind of "life flashes by before you die" situation, but things like the game developer have never been part of his life and he never met or seen him, so why should this be meaningful to his brain? The answer is: It isn't. We just have to walk through it in order for the twists to work. It's a pretty transparent attempt to trick the audience without any of it being grounded within a logical and coherent story.

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Cooper already saw the picture of the game developer on a magazine. But yeah, the double twist was a bit dumb.

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semi off topic tid bit: upon second watch, 1. theres a man walking past cooper and katie when they first enter that center with all the testers. he has a big ass spider on his shirt VERY similar to the one in the house with the peter's face on it.
2. he (cooper) is strolling past in the same center of testers/designers and sees a woman sitting at a computer cooking up that very same body of Peters' when in the house with cooper.. he saw these things before the test even began, they were in his subconscious from the beginning

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1) It might not have actually been a gopher game.
2) He'd seen at least one picture of the developer, probably more. The actor had different clothes at the end.

for example: He sees that the game developer is japanese and, being the obnoxious american stereotype he is, his brain automatically assumes that he can't speak english
Not only are you being a xenophobic *beep* looking for a way it's offensive, but you're also wrong. In his "dream" (or whatever you want to call it), the developer spoke English. In real life, he didn't speak any English.

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