Ping? LAWL


I am in my late 20s and have been playing games online for a while for as long as the internet has been evolving. I remember back when the only way to access the internet was through AOL. Back then, even left clicking on anything while doing a search would completely crash the computer. Since then, the internet has evolved in the last 12ish years in an incredible way. At college in New Jersey, 99.7% of students lived on campus dorms. And we all had free access to the T3 internet. For gaming purposes, I got ping as little as 5 for nearby servers and as much as 90 for servers on the west coast. Remember that this is in microseconds. So 4 years ago, ping on the other side of the country lagged us 90 microseconds at most with T3.

This movie sets place in some sort of future. Let us say conservatively that it is 30 years in the future. From the rate of internet speed accomplished per year, we will likely be in T13 by then. In other words, we could likely get AT MOST 40 ping with the best internet anywhere in the world.

So while it is cute that this movie uses the gaming term of "ping", the fact of the matter is that ping would not matter in the least bit at around the time that this movie takes place. The computer advances, as well as the advances of internet efficiency, would not matter in the least bit in the time that this such concept could be achieved. We could say that maybe the ping would cause the slowdown of the alias by 30 microseconds. Please ask ANY gamer today how they would like to have 30 ping as the lowest possible target in the entire world.

Game lag was more realistic in the movie Avalon.

Feel free to criticize me all you want.

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I criticize you by saying you didn't post a picture of a beautifully large breasted woman with a big round booty in very little clothing.

Also that in this so called future you can assume that 5 milliseconds still isn't a 1:1 ratio in combat over the internet, so even though it is a miniscule amount of lag, it is still lag when all of the other players have become accustomed to playing with that amount of lag. Therefore Kabel being able to play the game without that small amount of lag he has a slight advantage.

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Hey there, 21 year-old female gamer here who's known the word "ping" (in the technological sense) since 13 years of age,

As soon as I noticed the word "PING" on the gamer's user interface, I saw the number 100 to the left of it. Not sure if that refers to the ping or not (I could barely make out what else was in that area of the screen), but no matter, because here's another consideration:

Even if "100" does not refer to the ping rate (that would be too high!!), check out the meter to the right of the word "PING." It's filled, four out of four dots, completely maxed out. What if that refers to the ping?! I've seen ping meters before. Have you?

If this is a ping meter, then we ask, do they (the people behind this) not know that less is most ideal, not more? Do they even know what they're doing?

If they're going to incorporate technological commentary at all into this movie, they'd better do it correctly.

Also, to the opening poster: Get real and don't assume. You sound just like this guy: http://www.imdb.com/title/tt1034032/board/nest/186304762

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Even a 5ms difference matters, ping's measured in milliseconds, not micro. Actually you'd have to double it to 10ms because it's two-way communication and there's no ping compensation like in regular FPS's. That's partially why until recently, pro gamers played on CRT screens, they have much shorter refresh time than LCD.

But yeah, it's pretty astounding how they make a movie about a game, yet don't bother to invite somebody who knows games. Still loved the teabagging reference in the movie though.



Ignore list:
crat33

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OP MAKES A VERY GOOD POINT

(oops caps)

my favorite voice over ever: http://www.youtube.com/watch?v=c8MGBn3KawM&feature=related

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For anyone who has ever played sports, been in a fight, been in war, been on the street, done ANYTHING in the real world outside of video games, they would know that ANY fraction of a second between thought and action makes a difference. Have you ever heard of reflexes? Even people, without being possessed by a "gamer," have differences in the link of their mind & body. Some people's bodies react a fraction of a second faster than another's, but that first person has the advantage.

Now, imagine that there is first the small difference between the player & the fighter. Then, there's the difference between when the control activates the fighter and that fighter's body taking control and performing said action.

You should try accessing the real world, not Warcraft or whatever you're playing. That would teach you the how big of a difference a fraction of a second can really make.

-AP3-

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That ping is less time than a blink of an eye, real world or wow, i'd still be able to lay a whoopin on you, so what's your point? You think a blink would make a difference? I think not.

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90 microseconds over 2800 miles would imply data transmission 166 times the speed of light, or ~250 times the current speed of fiber optics.

I highly doubt that in a hundred years we'll achieve better than 100 milliseconds to any point in the world.

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It's a movie. "Ping" is the part of the story. Get it?

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correct, you would always have latency because of the laws of physics. Same as with micro trading in milliseconds to have an advantage closer to the source. Via satellite would be even worse. You also have a lot of traffic on the same line, fluctuations and you can even get cut off!! That's just crazy.... ever been left hanging in Halo or COD because your batteries run out or signal jammed? Your HDD crashes and your screwed... hahaha hard disk...... I sincerely hope HDDs are gone within the next 5 years and we move on to SSD

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I thought this too OP, the guy controlling Kable has a 360 monitor screen thing that relays instant messages of girls from the UK etc. Am I to assume he plugs into a 56k modem to play the game?

John Hancock

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how do we know what gargantuan size of data chunks are being transferred? maybe their idea of ping the the time it takes to transfer 500GB of information from the players motion interpretations into the brain of the avatar? LATENCY aside, data chunk needed to transfer must be huge and maybe it takes that long to move that chunk of data.
Totally relevant to this story. PING = delay it takes to move 500GB data chunk from player to avatar, not current real world networking terminology of... what is it today? Like 64 BYTES of information to PING and test network turnaround?
try PINGING with a 500GB data chunk, test THAT speed if that is the ping of tomorrow required for this game to function. THAT would be their use of ping lag information.
I can't believe we even have to discuss this! hahahhahaa

* I'm only GUESSING 500GB as an example because I don't think they talk technicals in the movie

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This line stood out

I can't believe we even have to discuss this! hahahhahaa

And didn't bother reading the rest.


John Hancock

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in summery: you are all wrong

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Sorry I just see "eeh aww, eeh, aww" and donkeys when you type now

Kidding

If it matters that much to you, ok, I'm wrong, you're right, all should bow before you! Can't speak for the others though, they might be allergic to sarcasm.

John Hancock

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um... ok....

so, why are people assuming the MOVIE world's ping is exactly like our current world's ping?

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I wasn't actually responding to YOU, skull... just replying to the last seen message which happen to be yours, but referring to the OP topic. No offense intended. :)

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