Unrealistic
It shows Alex developing a game for xbox, but no way in hell he can do that without a devkit. Not only they are very expensive but also Microsoft doesn't hand them out to anyone.
It shows Alex developing a game for xbox, but no way in hell he can do that without a devkit. Not only they are very expensive but also Microsoft doesn't hand them out to anyone.
Smart guy, how easy do you think it is to get a lion? Or train a monkey to learn karate?
Spoilers!
Or train a monkey to learn karate?
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It was Tae-Kwon-Do. You stupid f-ing red shirted ass!
A laugh can be a very powerful thing. Why, sometimes in life, it's the only weapon we have.
First of all, it's a comedy movie so what the hell do you expect?
Secondly, beings Alex worked with a video game company for so long, don't you think he could have had access to a developer kit from the game company and developed his game using it?
Yes he could, but only if he was still working there and secondly game companies don't let people develop their own games using company equipment.
shareConsidering he was one of the oldest, if not THE oldest employee at the company, it makes sense that over the years he was either given access to or figured out how to "borrow" a dev kit and use it. Seriously, you guys are SO dense. Honestly.
The world is yours & everything in it. It's out there; get on your grind and get it.
while we're nitpicking, the game's source-code would exist on the devkit's HARDDRIVE. not a lone DVD. So proving he had the source-code would've been VERY easy.
take pleasure in how far you've come
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It is a movie, but it was targeted at gamers, along with stoners (there is a good cross section that includes both). Most people that know jack about games will be offended by how little this knows about games. It could have taken two paths, complete ridiculousness with gaming, or accuracy. I got the feeling that the movie tried to act like it knew what it was talking about so that gamers would like it more, when it really didn't. The fact that it is hard to get a developer's kit for Xbox aside, the game he was working on would have taken a large team, not a single guy to pull off. This, along with a few other references to gaming technology that made no sense, made me feel as if the movie would just assume that I trust it to be smarter than me, made for a lowest denominator. It had some funny scenes, but they didn't make up for me feeling insulted by the movie overall. They could have asked me for free and I would have told them the right technobabble to use, but instead they just assume no one really knows about this crap. Same reason that Independence Day pissed me off. It should have been totally silly with its computers, not try to explain it using macs and binary, pretending to be smarter than it is.
share> The fact that it is hard to get a developer's kit for Xbox aside, the game he was working on would have taken a large team, not a single guy to pull off.
Actually, the homebrew XDK was out for a while before the movie came out. I was building simple games for use on my xbox in 2005, without getting anything from (or paying anything to) microsoft. Since he was simply developing a prototype, he could have easily been using this publicly available dev kit and flown under the radar (eg: microsoft and his company wouldn't have done anything to him).
Also, excellent 3d game engines have been readily available since at least the Wolfenstein 3D days (1994?). A lot of the popular games that came out around the time of Quake and Doom actually used the (Unreal?) Engine that was developed by and shared by either John Romero or John Carmack of id fame. They even wrote and sold programming books detailing their techniques, so even if you couldn't afford to license the binary engine from them, you could read the book and build it yourself in a few weeks or month.
So, without needing to write the low-level 3d-rendering engine, he could have written a pretty cool game by himself. Heck, in the movie, all we see is a couple of levels, not even a whole game...so that is totally do-able. The things that JP mentions (the texture-mapping,shading, I think) could have been unique improvements that he made during those 3 years in seclusion.
Really, it's not as unrealistic as you think.
The really unrealistic thing, though, is the idea that he didn't have the source code or a backup. That's just dumb.
I know you do, why else would you take the time to post? That's how you know someone cares even if they say they don't. Those that really don't care don't bother to post.
shareActually I cared, and that's a good point Hastor made, I always think the same when seeing movies like these BUT again as someone said its just a movie and really some people who get that offended should just give in and avoid it; much like how cops dont watch cop movies and hackers dont watch hacking movies. Entertainment can be both realistic and funny but if you start getting too nit-picky about it then it already lost its magic.
shareI agree, but this is a case of it being advertised to gamers. I'm no game programmer, but have been into games long enough to know proper terms and what goes into them. I felt like it was marketed to me, but was a case of "gamers shouldn't watch gamer movies". Gamers should, when the movie is actually made on their level. Just so many people told me this movie made them think of me and how much I would probably love it. It also gave me the impression that it thought it knew what it was talking about. I'd rather them just have gone completely goofy than use real terms the wrong way. They could have asked a lot of gamers, for free, how to use the words right and it wouldn't have affected the lines or how the movie came across to those that aren't nitpicky at all. It could have appealed to both the nitpicky and the not with 10 minutes of research and question asking. I don't deny I'm nitpicky, but I am fine with complete fantasy, or realism. It is this sounding like we know what we are saying when we're just repeating words we heard that bugs me.
I have no problem with movies where the computers make a lot of beeps and have graphical interfaces for hacking that play more like a puzzle game or a virtual world than actual hacking. It is when they start talking IP addresses and hexadecimal values while hacking that I expect them to get it right.
You know what you you made a very good point. My example would be wrong then because what I mentioned about cop movies they aren't actually directed to cops but are action movies with cops in it and with moments that make you go "now I know you can't get away with that" and pisses you off especially when your a cop. BUT if all you're saying is that the terms were the only things that bothered you then you are being a bit nitpicky, just a tad not too much. I ran through the movie again and the only terms I found that were even related to programming games would be: "3D mapping", "clippings", "collision detection", and "dead mapping" (probably more but moving on with the point). Albeit I do agree it would've taken a large team to complete a full game of that sort but who said it was a complete game, and who said he couldn't have used recycled programs and somehow was a idiot savant with godlike programming skills, and who said he couldn't get ahold of a devkit. The fact that it was a gamer's movie directed to gamers could piss me off but in no way did they reference to programming games to the point that it made no sense, they just sort of talked about the games in a sly way to avoid going too deep into it because in all seriousness that would be slightly boring and somewhat pretentious. A little accuracy would be nice but It was a silly movie to begin with. By the way, it wasn't really directed to gamers I just realized that lol, I mean the title's called "Grandma's boy" - more like directed towards those with troubled upcomings and were forced to live with their grandma's under circumstances. I'll just say I agree with you though, because your point was right and now I'm being nitpicky =)
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Whislt Hastor raised some good points the original posters points are bollox I'm afraid.
Firstly if you've worked in an IT company for 10 years you can get whatever software you want tbh. Maybe not through the official channels but it's hardly difficult to rip some software or get a mate to get it for you.
Also he'd been working on the game for a 3 years I seem to remember. If he ripped the graphics engine and worked on it regularly it may be possible to come up with a full game in a that time. I don't know to be honest with you but I do know that the actual team who does the coding in games isn't a huge team generally.
The only thing that really bugged me was that he only had the game on a single DVD and no copies. I mean come on! The monkey and lion bit was supposed to be ridiculous and was damn funny but that bit was just contrived.
The annoying thing is it wouldn't have even been hard to simply make the DVD a removable hard disk with all the source code on it. I don't know why it annoyed me. I just think that it's so lazy even in a comedy to not spend 10 seconds making your subject matter slightly believable. I mean I wouldn't have cared either if it wasn't a film about gamers. If your gonna make a film about gamers and pot then at least spend a little time learning about gaming and pot.
The pot smoking bit at the end also kinda bugged me when he was completely stoned on the way to the office but then seemed miraculously 100% sober when he got there.
I genuinely though I was a nerd before I read this thread. I'm not so sure anymore.
I put on my robe and wizard hat.
I have to admit, this thread is actually kind of interesting. It did always bother me that JP, being a genius and all, wouldn't consider that Alex must have some other evidence that the game was his. I did find it a bit contrived, and it was supposed to be the only real conflict of the film.
However, the laughs throughout cover up any real quibbles I had with the plot. This movie is hilarious.
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