My dad and I have had ideas for a very long time and a new place has opened up in my city that has all kinds of mills and 3D printers for prototyping on a low monthly membership.
I'm not going to say too much about our concept, but our plan is to build the top defense bot. We don't need a weapon that can break, just have to break our opponents.
While the season 2 rules will be changed somewhat from the season 1 rules it should be noted that in the season 1 rules:
Section 1. BattleBot Basics c. Weapons Whether it’s a flipper, pounder, whacker, grabber or whatever, your bot must have at least one powered weapon that can seriously affect the operation of another BattleBot. Bring spares and/or alternate (modular) weapons. If your bot does not enter the arena with a functional weapon, you will forfeit your match.
Section 7. Active Weapons Every bot must have a real weapon (or multiple weapons). If the weapon does not look like it can damage or incapacitate another bot, your bot may not be accepted.
a. Weapon Definition A weapon is a powered part of your bot that is remotely operated, independent of its mobility method (wheels or otherwise). The weapon can be used in conjunction with moving the bot, but the basic effectiveness of the weapon cannot depend on moving the bot. Wedges, Thwackbots and such are allowed, but are not weapons by themselves.
Before you go to far into your design process I'd suggest waiting until the season 2 rules are published. I do suspect though that they'll maintain a requirement of having an active weapon to make it more exciting. Two heavily armored bots with no active weapon constantly ramming each other doesn't make for exciting tv.
Before you go to far into your design process I'd suggest waiting until the season 2 rules are published. I do suspect though that they'll maintain a requirement of having an active weapon to make it more exciting. Two heavily armored bots with no active weapon constantly ramming each other doesn't make for exciting tv.
Agreed. I think we're good, but thanks for the tip.