motion scan is not enough...
Director and writer of L.A. Noir said :“Generally video game characters are 2D cutouts that carry big guns and do one liners,” said McNamara. “So to bring that degree of humanity to these characters was a big goal for the game.”
Unfortunetaly mr Mcnamara you didn't manage to bring humanity neither reality in your characters, because of your dull writing. Breathtaking graphics and motion scan (which is really good) is not enough to bring real life into people made from pixels. In the contrary, all of us, as gamers we have experienced immersion and emotional involvement with characters in games without motion scan and constructed years ago with really old technology. Because its another thing that bring life into games, films, and animation, and not only the realistic faces and expressions. This thing called good writing. The talent to bring real people from your imagination to a screen or to a book .
Sorry but I am dissapointed from the game, the story, and the absence of the "noire" element in a game called L.A. Noire.
ps . What was the nonsense thing with the tutorial and the pop up instructions until the end of the game? And without the option to turn it off!!!???