Rate DLC Cases


1 - The Naked City (Whenever I thought I had it figured out, a new twist would emerge that kept me guessing. Intriguing set up and conclusions that followed logically. Only negative was the annoying stealth component.)

2 - Reefer Madness (Interesting scheme, well integrated into the circumstances of the post-WWII setting. A bit too much shooting, but that's a minor gripe.)

3 - The Consul's Car (By far the simplest case of the lot, but it made logical sense and came together. More than any other case I found the interrogation gameplay to work. Good easy case for early in the game.)

4 - A Slip of the Tongue (Half of the evidence is virtually identical, making the interrogations artificially difficult and extremely frustrating due the gameplay mechanics. The fact that the entire scheme revolved around the forged pink slips was kind of bland. Cole Phelps essentially threatening to have a suspect killed was weird and out of character, especially considering the guy was just a stolen car courier and not anywhere near as bad as the majority of criminals in the game.)

5 - Nicholson Electroplating (Barely made any sense. POI, evidence and other threads pop up and disappear randomly. Main antagonist was a moron even by the standards of this game. Shooting MPs who were guarding a military facility was outrageous. Doesn't seem remotely closed at the end. And on a more superficial level, the title is horrible.)

Kind of like the non-DLC cases, Vice > Traffic > Arson.

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I agree with your ranking, altho I would put Nicholson at 3, just cause it does some different stuff with the game. I really liked the explosion and how all the traffic was going crazy in the aftermath, and all the Howard Hughes stuff was neat altho it didn't pay off signifigantly.

COnsul's Car and Slip of the Tongue were just 100% auxiliary. Were not especially interesting, the chases/shootouts involved weren't a big deal or anything.

Naked city was great, loved all the characters involved, seemed to have a little bit of everything going on.

"Nobody knows anybody, not that well..." - Miller's Crossing

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