MovieChat Forums > L.A. Noire (2011) Discussion > Thoughts about the ending. 'SPOILER'

Thoughts about the ending. 'SPOILER'


Loved the game. Most of it anyway. But still, The ending where a character dies is only good if it's motivated, that it served the story a purpose (Red Dead Redemption) This game did not do that. Felt like they threw it in for the sake of it. Also, you had been playing as Jack Kelso for so long that you really didn't care if Cole survived. When I saw that water take him away, I was like "Ahh, there he goes!!!". It was ridiculous.

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I was hoping you'd at least be able to play out his side of the final 'level/mission' when you see him come and get Elsa. Like in The Getaway how when you played the cop and the father character you got to experience different sides of the same event, I thought that was going to happen.

Then all of a sudden after Cole pleads that the flamethrowing ex-Marine is needed as a witness against the SRF, Kelso f/cking shoots him!

Not the best ending for a game shame to say, regardless of the genre.

TFM
cdrreviews.blogspot.com Recently reviewed: L.A. Noire

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Then all of a sudden after Cole pleads that the flamethrowing ex-Marine is needed as a witness against the SRF, Kelso f/cking shoots him!


Kelso was being humane. He felt sorry for the flamethrower guy, knowing where he came from, why he had his mental breakdown, and that he didn't mean to kill the families, and he executed him so that he wouldn't be paraded in front of the court system and press as a mass-murdering monster before spending the rest of his tortured, miserable life alone in a cell, hated by society.

Phelps, as usual, was just concerned about his professional ambitions when he said he wanted the guy alive.

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Also, I think they sacrificed a lot of potential with Marie Phelps' character at the expense of shoehorning Cole's relationship with Elsa. I mean Marie had two kids to look out for while Cole was deployed, so a story arc centered around her would have done the character justice. At the very least, have the Phelps' house get burned down in order to work as a threat towards Cole. By having a storyline centered between the two of them, Cole's death could have had more of an impact.

I kept thinking Cole's kids would never really know why he died, because Cole wanted to keep Marie in the dark about what was happening. If there's a sequel with Kelso as the lead, I hope this gets addressed with Marie coming to Kelso to find out what happened. And hopefully, a new conspiracy gets uncovered in the process.

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I have had this game since it first came out and hadn't the time play it. Just beat it today and I too was disappointed by the game overall. While some of the lines were CLASSIC and pretty funny, the storyline is a HUGE disappointment.

In a nutshell, the whole game was pointless. I say this because it seems that EVERYONE got away with murder, literally! All of the investigations, interrogations, insinuations, were for nothing. If he killed himself, I didn't understand why? Guilt? NOW you feel guilty? I wanted to continue playing as Phelps or played as Kelso throughout the game. Earle giving Phelps' Eulogy!! This game could've/should've been so much more. While thumbs up for the graphics and acting, storyline fell flat.

T.
<<Death is whimsical today.>>

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It was a good story on paper, it just wasn't well executed. His death DID serve a purpose--he was finally redeeming himself for real, in a visceral, reactive way as opposed to his calculated, failed attempts at receiving validation through his work with the LAPD.

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