MovieChat Forums > The Revenant (2016) Discussion > Is it just me or did parts of it seem li...

Is it just me or did parts of it seem like a video game?


Is it just me or did parts of it seem like a video game? When I say 'video game' here, it does not mean that it felt like we were watching one.

To give some examples: the constant music that was in the movie, is often something we hear during campaigns in gameplay.

Then there was these voices of the men: 2-3 scenes had the same lines e.g. "we need to get ahead as far as possible", again something which is programmed in games where you keep the other supporting characters repeating what they are saying.

Then the sounds of the animals. Ok, so this might be a weak point, but the way animals' sounds were used, it seemed someone was playing Skyrim :D


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The fact that people ask this question has always fascinated me, but at the end of the day, we know that cinema predates cinematic video games by some ninety years. We just have to remember that the games are modeled after movies, not nearly so much the other way around.

When I say 'video game' here, it does not mean that it felt like we were watching one.
Well, I think you're just stating that as a disclaimer for somebody who might take this question the wrong way. Without a doubt, the events depicted in the movie play out not only like a multi-stage adventure, but a sport too, which is a form of "game" just as other games are. And it's funny that I should mention "stage", because the term is derived from theater, from which cinema is also derived, and the word's synonym "board" is derived from board games like chess. Although, the synonym "level" does not much come into play here (in that changes in scenery don't necessarily coincide with the protagonist's unstated "high score" or increased "rank", "experience", "reputation" or whatever, as in events becoming more challenging in successive settings; and also in that the movie doesn't take place in a building or a mine with floors for levels).

Anyway, it the case of this movie, similarity to video games cannot be taken as a criticism. Usually a movie that is mocked or criticized for being game-like if the nature of the relationships among protagonist, antagonists and obstacles is too much like a particular video game genre or if there are moving obstacles with very mechanistic movements, at the same time as these things not feeling like they belong in the movie. Think of the game shows Legends of the Hidden Temple and Wipeout. Now, of course, we do run into movies in which there are scenes where characters have to make their way through some kind of factory assembly line, and for that I'll say movies like Child's Play 2 and Minority Report did it fine whereas Attack of the Clones sort of failed by virtue of overuse of chroma key composite imagery combined with CGI. Another thing that would be criticized in movies are plots in which there are "boss fights" scattered across the the three, four or five acts that make up the story.

To give some examples: the constant music that was in the movie, is often something we hear during campaigns in gameplay.
It's the same with movies, if you've seen enough of them.

Then there was these voices of the men: 2-3 scenes had the same lines e.g. "we need to get ahead as far as possible", again something which is programmed in games where you keep the other supporting characters repeating what they are saying.
Was that statement really made three times? I didn't even notice. Well, human beings are no strangers to repeating themselves, so it just is.

Then the sounds of the animals. Ok, so this might be a weak point, but the way animals' sounds were used, it seemed someone was playing Skyrim
Or Skyrim is playing off the some movie made between 1920 and 2010.

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