The Walking Dead's Big Unscary F U
The revamped BATTLESTAR GALACTICA from 2004 was, warts and all, one of the best tv series of its kind and from its first season to its last, its remarkably talented creative team always struggled to fit into a mere hour-long timeslot all the great material they'd cooked up. As great as a given episode would be, the deleted scenes would break your heart. "Damn," would begin my perpetual reaction upon seeing the cut material, "why couldn't they have gotten this into the show somehow?!" It was usually just cut for time. One wishes BSG had been allowed to exceed its allotted hour a lot more often than was the case. These days, THE WALKING DEAD is quite often given that liberty--eps routinely run five minutes, fifteen minutes, even half an hour beyond their regularly-designated allotment--but TWD is a show whose creators can barely even fill the regular hour they're contractually obligated to deliver. It has been one of the most filler-packed series television has ever seen and one of the real curiosities about its extended episodes is that virtually none of them[1] are jam-packed with lots of things happening that couldn't be cut without causing serious narrative harm. They tend, instead, to be the ones in which the least actually happens. That's the case with "The Big Scary U," tonight's installment, which pulls back from the more action-packed eps of the season to date to deliver what amounts to a glorified bottle episode that was nevertheless allowed to run for 75 minutes.
Tonight's a-plot takes place almost entirely at Negan's headquarters, now overrun by zombies. In a trailer outside the main compound, Negan and then Father Gabriel have taken shelter from the dead. That happened over a month ago and we haven't seen them since.[2] Back then, Gabriel dove into the trailer and Negan, who was already inside, announced his presence with his usual campy swagger. Gabriel was carrying a fully-automatic rifle, a pistol and a long knife but the force-field from the villain's plot-armor left him paralyzed and he did nothing, even as the villain threatened him. We rejoin the scene seconds later and Negan charges up to Gabriel, knocks him down and disarms him. The cold opening ends with a provocative notion; Gabriel suggests he's there to take Negan's confession. This set-up would have been an opportunity for the writers to try to humanize the awful cartoon they've made of this character. Unfortunately, they just take a pass. We learn merely that Negan once perhaps worked with children in some entirely unknown capacity and was married prior to the apocalypse. And we get to hear him do more of his usual posturing.
Rick and co. brought a small army to Negan's door at the beginning of this season. They had Negan and the entire Savior leadership in front of them at near point-blank range and with no cover and declined to simply kill the villains on sight. Gabriel didn't kill Negan when he dove into that trailer and had the opportunity. Later, when the writers have he and Negan remember the old cover-oneself-in-zombie-gore trick which will allow them to escape the trailer and walk unmolested among the dead,[3] Gabriel has a pistol he recovered from Negan. Again he doesn't shoot the guy. He even offers to give back the gun! And Negan allows him to keep it! Covered in grue, Gabriel could have plugged Negan and just walked home. Instead, he helps Negan get back into the main compound and becomes his prisoner.
A problem that has plagued TWD for most of its run--and that I've covered here over and over again--is how its writers make every progression of what passes for plot entirely dependent upon the characters being complete idiots with no sense of self-preservation. Even as the writers were giving Gabriel these further opportunities to take out Negan and having him decline to do so, they decided to further rub viewers' noses in the indefensible idiocy of this. Inside the main compound, there was much dissension among the Savior leaders; without Negan, they argue, jockey for position, challenge one another are are on the verge of completely falling apart and when the workers, kept in check by Negan's terror regime, begin to revolt, they're entirely incapable of dealing with the situation, all of which just underscores how killing Negan would, to a large extent, solve the Savior problem...
The rest is here:
http://cinemarchaeologist.blogspot.com/2017/11/waking-dead-99.html