The Damned WALKING DEAD... With Pictures!
There was a lot of shooting tonight on "The Damned," this week's installment of THE WALKING DEAD, but for all that sound, fury and fully-automatic gunfire, not a lot of clarity and, this being TWD, not a lot of logic either.
Our heroes' "all-out war" against the Saviors continues, with a number divided into teams who are tasked with hitting various Savior compounds in different locations. Unlike last week, the ep is very fast-paced but the action is, for the most part, very badly shot and edited. While there seems to be some overarching plan at work and definite mission objectives, the writers never let the audience in on either, so instead of a script that establishes a set of goals and builds suspense around how and if our heroes can achieve them, as would be appropriate to make an ep of this sort work, it's all just mayhem. Heroes and Saviors crash into one another--sounds a bit like SURVIVOR, doesn't it?--then needlessly burn through incredible amounts of ammo.
A team from the Kingdom including Ezekiel and Carol are on foot and heading to the site they're supposed to attack, while another featuring Morgan, Tara and Jesus are supposed to hit a different compound, the one Rick and co. hit after first encountering the Saviors back in season 6. In both cases, the characters stress the need to be stealthy, which would make sense if these attacks were timed to occur simultaneously with the operation against Negan's headquarters in the last ep but makes absolutely none in the aftermath of that event. It's been established since shortly after the Saviors first appeared that they use radios and satellite phones to communicate. They've even, on occasion, employed magic to accomplish impossible tasks, including teleporting from one location to another. After the attack on Negan's hq, there's no more reason to assume the Saviors won't know they're coming than there is logic in the Saviors not knowing they're coming. When Morgan and co. are scanning their target, Jesus says, "If they see us, if they fire a gun, we're not getting in." Ezekiel and his team, meanwhile, is on foot and heading for their objective when they encounter a lone Savior who ducks behind a car and instead of someone just flanking him and shooting him, twenty people plant their feet and open up on the car with fully-automatic weapons, a clamor that would be heard for many miles around. Then they just as loudly wipe out a horde of zombies. The Savior still escapes, and Carol delivers the punchline: "If he tells them we're here, it's over before it started." And if the audience didn't get the point (or have enough of a laugh), she repeats this sentiment a little later...
The full review, with plenty of screencaps for illustration, is here:
http://cinemarchaeologist.blogspot.com/2017/10/walking-dead-96.html