Exactly- what idiot partnership between producer and director thinks CGI means having a key effect repeated endlessly in every scene from the start of the movie to the end. These guys REALLY should watch again the classics to see how mistaken they are.
The best VFX movies, from before and after the rise of CGI, find new things to show us as the film progresses, and respect the maxim "less is more".
"Odd Thomas" (actually quite a good movie) had exactly the same issue. A brilliant spectral demon effect that the damned movie then had to place in almost every action shot.
Anyway, accepting the story was rubbish, here are a few things even a poor film could have gotten better.
-very poor design for Frankenstein's monster (did anyone think he was made from parts harvested from different corpses?)
-moronic overuse of the fire-trail CGI when a demon 'dies' and 'descends'
-excessively poor work on the gargoyles in flight/hovering (terrible cloned wing animation, and PS2-level character rendering, so these parts could be in 'true' 3D)
-the 'big bad' (the machine with all the corpses waiting for their demon souls) becoming an irrelevant go-nowhere tease.
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