For me I have to say this: 1. The Wind Temple!! So great music and the whole concept -Makars *beep* 2. Tower of Gods, It's so intense when you meet the knight! 3. Discovering the fire isle and the ice isle. 4. Dragoonroost Island. 5. Exploring The Great Sea.
I completely agree. I found it to be more fun than in any other Zelda game. The horror of unexpectedly seeing a huge squid come out of nowhere, and from then on always checking out if any seagulls were around each time you moved.
Though later on, moving around grows a bit tedious, when you know where you going to, and you have to teleport and change the wind.
One thing I always get a kick out of is helping out people and learning their stories. More than the temples themselves.
Ah yes, the ghost ship that faded away if you came close to it.
I remember planning my assault on towers, submarines and castaways very thoroughly. No barging in, no way, I'd snipe with my bow, then pick up the pieces.
Seriously, I always enjoy these little things more than the temples themselves. Best thing about Majora? Filling out the Bomber's diary! Best thing about Twilight Princess? Fighting gobbos!
-when I found out you could sail anywhere -the giant mirror room in the earth temple -the GAZILLIONS of little sidequests. If you ever need a break from the main story line theres so much to keep occupied with -all the cute people on Windfall you can talk to -the slight differences in the second playthrough -actually feeling connected to the characters
The greatest thing you'll ever learn is just to love and be loved in return