THE BEST OF STAR TREK PART 1
STAR TREK MOVIE REVIEWS
10/10 CLASSIC TREK
9/10 EXCELLENT
8/10 VERY ENTERTAINING
7/10 VERY GOOD
6/10 VERY WATCHABLE
5/10 AVERAGE
4/10 BORING
3/10 AWFUL
2/10 DREADFUL
1/10 UNWATCHABLE
STAR TREK THE MOTION PICTURE – 6/10
Epic science-fiction stories, with their cosmic themes and fast truths about the nature of mankind, somehow work best when the actors are unknown to us. The presence of the Star Trek characters and actors who have become so familiar to us on television tends in a strange way to undermine this movie. The audience walks in with a possessive, even patronizing attitude toward Kirk and Spock and Bones, and that interferes with the creation of the "sense of wonder" that science fiction is all about.Let's begin with the toy for the eyes. The Star Trek movie is fairly predictable in its plot. We more or less expected that two of the frequent ingredients in the television episodes would be here, and they are: a confrontation between Starship Enterprise and some sort of alien entity, and a conclusion in which basic human values are affirmed in a hostile universe. In "Star Trek: The Motion Picture", the alien entity is an unimaginably vast alien spaceship from somewhere out at the edge of the galaxy. The movie opens as it's discovered racing directly toward Earth, and it seems to be hostile. Where has it come from, and what does it want?The Starship Enterprise, elaborately rebuilt, is assigned to go out to intercept it, with Admiral Kirk, of course, in charge. And scenes dealing with the Enterprise and the other ship will make up most of the movie if the special effects aren't good, the movie's not going to work. But they are good, as, indeed, they should be: The first special-effects team on this movie was fired, and the film's release was delayed a year while these new effects were devised and photographed. (The effects get better, by the way, as the movie progresses. The alien ship looks great but the spaceports and futuristic cities near the film's beginning loom fairly phony.)The Enterprise, perhaps deliberately, looks a lot like other spaceships we've seen in "2001: A Space Odyssey," "Silent Running," "Star Wars," and "Alien." Kubrick's space odyssey set a visual style for the genre that still seems to be serviceable. But the look of the other spaceship in "Star Trek" is more awesome and original. It seems to reach indefinitely in all directions, the Enterprise is a mere speck inside of it, and the contents of the alien vessel include images of the stars and planets it has passed en route, as well as enormous rooms or spaces that seem to be states of a computer-mind. This is terrific stuff.But now we get to the human level (or the half-human level, in the case of Mr. Spock). The characters in this movie are part of our cultural folklore; the Star Trek television episodes have been rerun time and time again. Trekkies may be unhappy with me for saying this, but there are ways in which our familiarity with the series works against the effectiveness of this movie. On the one hand we have incomprehensible alien forces and a plot that reaches out to the edge of the galaxy.On the other hand, confronting these vast forces, we have television pop heroes. It's great to enjoy the in-jokes involving the relationships of the Enterprise crew members and it's great that Trekkies can pick up references meant for them, but the extreme familiarity of the Star Trek characters somehow tends to break the illusion in the big scenes involving the alien ship.Such reservations aside, "Star Trek: The Motion Picture" is probably about as good as we could have expected. It lacks the dazzling brilliance and originality of 2001 (which was an extraordinary one-of-a-kind film). But on its own terms it's a very well-made piece of work, with an interesting premise. The alien spaceship turns out to come from a mechanical or computer civilization, one produced by artificial intelligence and yet poignantly "human" in the sense that it has come all this way to seek out the secrets of its own origins, as we might.There is, I suspect, a sense in which you can be too sophisticated for your own good when you see a movie like this. Some of the early reviews seemed pretty blase, as if the critics didn't allow themselves to relish the film before racing out to pigeonhole it. My inclination, as I slid down in my seat and the stereo sound surrounded me, was to relax and let the movie give me a good time. I did and it did.
STAR TREK II THE WRATH OF KHAN – 10/10
The peculiar thing about Spock is that, being half human and half Vulcan and therefore possessing about half the usual quota of human emotions, he consistently, if dispassionately, behaves as if he possessed very heroic human emotions indeed. He makes a choice in “Star Trek II” that would be made only by a hero, a fool, or a Vulcan. And when he makes his decision, the movie rises to one of its best scenes, because the "Star Trek" stories have always been best when they centered around their characters. Although I liked the special effects in the first movie, they were probably not the point; fans of the TV series wanted to see their favorite characters again, and “Trek II”understood that desire and acted on it. Time has passed since the last episode. Kirk has retired to an administrative post. Spock is commanding the Enterprise, with a lot of new faces in the crew. The ship is on a mission concerning the Genesis device, a new invention which, if I understand it correctly, is capable of seeding a barren planet with luxuriant life. A sister ship, the USS Reliant, is scouting for lifeless planets and finds one that seems to be dead, but its instruments pick up a small speck of life. Crew members investigate, and find the planet inhabited by an outlaw named Khan, who was exiled there years ago by Kirk, and has brooded of vengeance ever since. Khan is played as a cauldron of resentment byRicardo Montalban, and his performance is so strong that he helps illustrate a general principle involving not only Star Trek but “Star Wars” (1977) and all the epic serials, especially the “James Bond” movies: Each film is only as good as its villain. Since the heroes and the gimmicks tend to repeat from film to film, only a great villain can transform a good try into a triumph. In a curious way, Khan captures our sympathy, even though he is an evil man who introduces loathsome creatures into the ear canals of two Enterprise crew members. Montalban doesn't overact. He plays the character as a man of deeply wounded pride, whose bond of hatred with Admiral Kirk is stronger even than his traditional villain's desire to rule the universe. There is a battle in outer space in this movie, a particularly inept one that owes more to "Captain Video" than to state-of-the-art special effects. I always love it when they give us spaceships capable of leaping across the universe, and then arm them with weapons so puny that a direct hit merely blows up a few control boards and knocks people off their feet. Somehow, though, I don't much care if the battles aren't that amazing, because the story doesn't depend on them. It's about a sacrifice made by Spock, and it draws on the sentiment and audience identification developed over the years by the TV series. Perhaps because of that bond, and the sense that an episode may be over but the Enterprise will carry on, the movie doesn't feel that it needs an ending in a conventional sense. The film closes with the usual "Star Trek" end narration, all about the ship's mission and its quest, and we are obviously being set up for a sequel. You could almost argue that the last few minutes of “Trek II” are a trailer for “Trek III”, but, no, that wouldn't be in the spirit of the Enterprise, would it?
STAR TREK III THE SEARCH FOR SPOCK – 8/10
Read no further if you don't want to know whether Mr. Spock is alive at the end of "Star Trek III: The Search for Spock". But, if you, like me, somehow had the notion that there was a 100 percent chance that they would find Spock (if only so he would be available for "Star Trek IV"), then you will be relieved to learn that his rediscovery and rebirth pay due homage to the complexities of the Vulcan civilization. By the end of this movie, all Mr. Spock has to do is raise one of those famous eyebrows, and the audience cheers.This is a good but not great Star Trek movie, a sort of compromise between the first two. The first film was a "Star Wars" road company that depended on special effects. The second movie, the best one so far, remembered what made the Star Trek TV series so special: not its special effects, not its space opera gimmicks, but its use of science fiction as a platform for programs about human nature and the limitations of intelligence. "Star Trek III" looks for a balance between the first two movies. It has some of the philosophizing and some of the space opera, and there is an extended special-effects scene on the exploding planet Genesis that's the latest word in fistfights on the crumbling edges of fiery volcanoes.There is also a great-looking enemy spaceship that resembles a predatory bird in flight (although why ships in the vacuum of space require wings is still, of course, a question Star Trek prefers not to answer).* The ship is commanded by the fairly slow-witted Klingon warrior Kruge (played by Christopher Lloyd of Taxi), who falls for a neat little double cross that is audacious in its simplicity. The movie's plot involves a loyal attempt by the Enterprise crew to return to the planet Genesis in an attempt to reunite Spock's body and spirit. The alien spaceship is in the same sector, attempting to steal the secret of Genesis, a weapon from the last movie that begins by bringing life to dead planets and goes on from there. The showdown between the Klingons and the Enterprise crew resembles, at times, one of those Westerns where first Bart had the draw on Hoppy and then Hoppy had the draw on Bart, but the struggle to the death between Kirk and Kruge takes place against such a great apocalyptic background that we forgive all.The best thing the Star Trek movies have going for them is our familiarity with the TV series. That makes for a sort of storytelling shorthand. At no point during this film, for example, is it ever explained that Vulcans are creatures of logic, not emotion -- although we have to know that in order to understand most of the ending. It's not necessary. These characters are under our skins. They resonate, and a thin role in a given story is reinforced by stronger roles in a dozen others. That's sort of reassuring, as (a fanfare, please) the adventure continues.
TO-BE CONTINUED