Huge plot hole


When Clarence Boddicker dropped the grenade in Bob Morton's home he put the silencer in his gun so that nobody would hear the gunshot. He didn't want any witnesses. But what about the big explosion? A big explosion is much louder than a gunshot. A gunshot would be heard but an explosion wouldn't be heard? Wouldn't the explosion also draw attention?

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Clearly, he didn't want gunshot noise to draw attention to his activities until he was DONE sending Dick Jones's final message to poor Bob. After shooting Bob, playing the recording, and making his exit, he didn't give a shit about the explosion drawing attention because he would already be gone by the time people got there.

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That sounds (sounds, ha ha, like the explosion itself; ahh, I'm hopeless:-) right to me, and now that it's been brought to my attention, I think it's a nifty detail in the film that Boddicker users a silencer to begin with. I consider "RoboCop" to be a smart film, and I think the silencer idea is an example of a character in the film doing a smart and thought-out thing.

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THATS NOT A PLOT HOLE...DO YOU KNOW WHAT A PLOT HOLE IS?

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There are already good answers here, but there's another point for the (movie-unrealistic) 'silencer':

A random explosion can be an accident..

(even though it's ludicrous to just LEAVE the CD/DVD/Video CD/Laserdisc/whatever in the player! Even if there's a tiny remnant of it, SOME data can be possibly recovered and that's pretty damning evidence..)

..but if there are loud gunshots first, THEN an explosion, it's very obvious a murder was committed.

However, if it's just an explosion, it could be a gas leak or whatnot, and not necessarily a murder. So it's imperative that the gunshots are not heard, the explosion sound is irrelevant. After all, Boddicker is not worried about the neighbours not being able to sleep, he's only focusing on them not being able to connect 2 plus 2 to know it was a murder.

I still can't get over how someone like Boddicker would leave the disc in the player, or someone like 'Richard' would let him.. why is it even necessary to play that thing to him, when he's just gonna kill him anyway?

Why risk him possibly actually getting to the explosive before it explodes, and not make sure that he absolutely can't reach it? The only reason he isn't able to throw it away is because he FUMBLES.

Why has Boddicker so much faith in his fumbling, shouldn't an effective killer make sure he can't reach it at all? It makes no sense, just like this whole movie..

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