Voice UI makes no sense


Captain Picard is constantly interrupted, when he's trying to 'record' (why use such an inaccurate and archaic term so far in the future? Records, vinyl or otherwise, are NOT involved!) something in his 'private quarters' without locking his door or putting a 'do not disturb' sign anywhere or securing studio time or using Holodeck in private mode or scheduling his 'free time' for when everyone else is sleeping or .. well, you get the idea, the possibilities that he is NOT taking advantage of, are almost endless, certainly many.

Now, as 'funny', 'silly' and unrealistically idiotic as this is, and as bad a leadership as this shows (when a good leader doesn't want to be disturbed, they WILL NOT BE DISTURBED. End of story), there is something else that bothers me.

The viewer can easily notice how CUMBERSOME it is to constantly be speaking to the computer, while trying to also produce other audio to be 'captured' (not RECORDED, damnit!)

One can't help but think just HOW much easier would it be to simply press a button. Pressing a pause button even on graphical mouse UI as in 'Youtube' or whatnot, would still be easier and simpler than HAVING TO ALWAYS FORM A FULL VOICE COMMAND WITH YOUR MOUTH to get the computer to respond. How delayed is that?

When you play a time-intensive game, like 'World of Warcraft', using the mouse to select and click spells - while still considerably faster than using your voice would be - is considered absolutely idiotic due to how slow it is. You must keybind everything for fastest possible access to everything, so you can INSTANTLY use spells and of course, multiple spells in a row in a very short timespan and precise timing.

Now, although Captain Picard's situation is not as time-crucial, you can realize just HOW many levels away this stupid 'ooh, futuristic!'-style voice commanding is from the fastest possible option to control a computer or use an user interface.

The 'voice command' might've been considered 'cool' in the eighties and nineties, as we didn't really have anything like that back then, 'it would be like talking to a human being, the most intuitive UI ever!11', many probably thought.

However, this scene, where Picard is constantly interrupted (I think the episode name is 'Fistful of Datas' from some later season, like six, not sure) UNDERLINES just how slow, cumbersome and idiotic this kind of UI would be, and how no one in such high-tech future would realistically almost EVER use it.

The only good thing is, it's hands-free, so you can do other things while giving the computer commands.

However, when you have to do multiple things in a small amount of time, it will be a strain on your vocal cords, not to mention how your mouth can only say one thing at a time, but your fingers can conveicably press ten buttons simultaneously, and then ten more multiple times within one single second. Perhaps you could even press more than 30 to 60 buttons every second, if you are skilled enough (of course making sure each button press is meaningful might take some training, but look at fast keyboard players or typers).

Having to say not only 'computer, pause recording' (super long and chronologically unbearable thing to have to do), but also THEN add 'enter!', so the computer knows to open the door (although he SHOULD be still commanding the computer to open the door, not the people to enter, because they would be otherwise able to enter even when he's not controlling the door, which would mean the door is useless to begin with and might as well be open) is just HIDEOUSLY cumbersome, clumsy, long-winded, slooooowwwww, not to mention an ENORMOUS workload compared to a simple pause button.

Think how fast it would be to just press a button to pause/stop the 'recording', then another button to open the door. It wouldn't even take half a second.

Then compare how slow it is every time Picard has to UTTER so many words just to make two EXTREMELY SIMPLE things happen!

What kind of sense does that make?

Sure, you can have voice UI as an OPTION, but as the main or only way to use the ship's computer? They still have buttons near the doors, so why are THEY there, if voice commanding is so superior (it isn't)?

'Voice UI' belongs to the same category as 'Touch screen UI'. At first it seems 'futuristic and cool', but then you realize you'd rather focus on the road when driving a car, while fiddling your radio, air conditioning and other knobs by FEEL, by superfast tactile response system you have learned by heart, so you can do it without thinking, instead of HAVING TO STARE AT AN UNFEELING SCREEN and select things from slow menus and then wait for the computer.

Things that seemed 'cool' in the 1980s and 1990s only did so exactly because we DID NOT have those things.

Once they became possible, let alone ubiquitous, people should've realized just how ABSOLUTELY AWFUL and nonsensical those ways of controlling ANYTHING are.

Voice UI makes absolutely no sense.



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It's amazing how the emperor's invisible clothes continue to impress the masses.

Touchscreens are SO COOL and futuristic, we do not stop to think just how AWFUL they are.

First, there's no 'tactile feel'. Our physical bodies are miracles of Cosmic Creation; they can sense things from temperatures to all kinds of feelings. You can even 'draw' on someone's back with your finger and they can tell what you are drawing. Designing a computer sensor this sensitive and yet robust at the same time, would be the most advanced tech yet, let alone a robot that can 'feel' and 'sense' all the things you can with your body.

You can even train your body to sense more than it normally would, as in 'auras of plants' (I know it sounds implausible, but you really can, it just takes time, patience and training).

Your fingertip can sense the slightest touch, you can know instantly the shape, the temperature and often even the material of an object purely by touching it. You can detect softness or hardness, you can detect smoothness or coarseness, I could list this stuff for ages, but you get the idea.

Our fingers are almost designed to flip around things, flick switches, turn knobs, adjust valves, push and pull gear sticks and fiddle with all kinds of controls and controllers. Our hands enjoy the tactile adventures we often push them through, we love holding and throwing a ball or frisbee, twirling our keys, fiddling with a pen(cil), adjusting volume on a round knob, using a game controller, playing a keyboard - heck, some people even enjoy typing!

When ALL this is taken away from us, and instead of tactile feedback of a knob or a button (we easily know if the button is on or off, or what position we turned the knob to), we get this unfeeling screen that never gives our fingers or hands anything but a cold surface and other people's dirty fingerprints smearing against our body parts. Yuck.

Voice UI is the same; seemingly cool, REALLY BAD, impractical idea.

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