Rendering in reverse
To make a CGI character or object, you need to first create the design, the shape and form, how it's gonna look. Then you add texture, colors, light and shadow and so on.
Is it possible to do it the other way around, using real life actors? Take away all of it, so that only their shape and form remains? The reason why I'm asking is because when filming a scene taking place in a non-existant place, they actors are usually standing in front of a green screen or something. Then the backgrounds are added later.
But the characters are more or less the same. If they are supposed to be standing somewhere in sharp sunlight, you can't film them in front of a green screen in dim light. Or film them in sharp light if they are inside a dark building. Or film them with the light coming from left, when the sun in the background is supposed to be right over their heads. Or if they are walking under a blue sky, the light can't have the same colors as if they were walking under a green spotlight.
The light on stage need to spread in the same way as the light in the background, have the same colors and intensity, and come from the same directions. That's a lot of work to make it all fit together.
So what if you have live action characters and objects in from of the screen that have been "re-rendered", for the lack of a better word, and then rendered together with the backgrounds? Wouldn't that both save some time and money, and make the finished product look even more convincing?